Volkan
Kantar

Designer
Product, Games & Interactive Systems
currently
Founder & Design Director
Volks Games
Selected projects
Volkan

About

I'm a designer who builds interactive systems with retention at their core. Not through manipulation, but through mechanics people genuinely enjoy returning to.

My work spans product design, game systems, and UX for interaction-heavy platforms. I focus on fast time-to-value, clear feedback loops, and progressive complexity, helping users feel capable quickly and discover depth over time.

I've designed and shipped experiences across web, mobile, and real-time environments, including work on Microsoft Solitaire, consumer-facing music tools, and high-retention indie games reaching hundreds of thousands of players.

I'm hands-on, outcome-driven, and comfortable owning problems end-to-end, from research and system design to UI, iteration, and launch.